![]() There’s also one major addition that will rankle some hardcore types, but it isn’t designed for them: the ability to bring up hints by pressing up on the D-Pad. ![]() Captured on Nintendo Switch (Handheld/Undocked) All of these changes make for a control system that’s better than it was before, but better doesn’t mean perfect, and it can still be a bit unwieldy to get used to at first, especially for those who may not be used to the real-time strategy genre (or are more used to a mouse in PC equivalents). This lets you switch between leaders or dismiss your Pikmin and divide them into groups. There’s also a new menu you can bring up by holding the 'Y' button. There’s one hefty exception to this and that’s co-op mode, but we’ll get to that in a bit. In theory, you could save time by splitting the groups up and sending them off to do separate things but it’s often more trouble than it’s worth as one group could be attacked while you’re busy focusing on another. Although there are puzzles that make use of this mechanic, these are fairly straightforward and for the most part, you’ll probably find yourself preferring to keep everyone together in one massive group when you can. ![]() Every time you collect some fruit and send it back to your ship you’ll make some juice: each jar of juice lets you survive another day, and there are around 100 jars’ worth in the game, meaning there’s still a definitive endpoint you need to have beaten the game by, but it’s far more lenient than the first game.Īt first, your three protagonists are separated, but before too long they’re reunited and can then be split into different groups. You do have a limit, but it’s based on fruit. Pikmin 3 is the perfect Goldilocks-style compromise. Pikmin 2 went in the completely opposite direction, and maybe gave a bit too much freedom as a result: with unlimited days and large caves where time didn’t pass, any sense of tension was completely gone. The first Pikmin had a strict time limit, which frustrated some players who wanted a little more freedom to explore without the constant fear that it would all go to waste at the end when the 30th and final day ended and they got Game Over. ![]() The trio has to search the planet in search of sustenance – using the local Pikmin population to help them – while also trying to locate the lost Cosmic Drive Key they need to leave PNF-404 and return home. If you didn’t play it the first time around, Pikmin 3 follows the adventures of three explorers called Alph, Brittany and Charlie, who crash-land on the planet PNF-404 while looking for food to take back to their famine-stricken home planet. Nintendo presumably hopes that this time the success of the Switch will give the game a new audience, and it really deserves one. Pikmin 3 sold a little over a million copies, which is great by many games’ standards, but not necessarily a first-party Nintendo IP. Pikmin 3 Deluxe is Nintendo’s attempt at a definitive port of a game that deserves a lot more love than it got the first time around. Why, it’s almost like what Pikmin do – DO YOU GET WHERE WE’RE GOING WITH THIS? As each month passes the Wii U becomes less and less relevant, as most of its first-party library continues to be lifted up, piece by piece, and carried over to the Switch.
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